You have the option of hanging from his sides, so you don’t arouse suspicion while passing enemies – effectively sneaking on horseback. He’s cheaper to use than motor vehicles, quieter and you can pet him if you want to kill time. He’s a white horse you can ride on while you’re exploring the desert. She can also shoot helmets off armored enemies, allowing you to headshot them.Ĭontinue reading about D-Dog » D-Horse D-Horse is as much a buddy as a means of transportation. The latter allows you to lob grenades into difficult places, and they explode on impact. You can order her to shoot people, provide covering fire, or shoot at grenades you throw. You can send her to designated sniper spots, from which she can shoot at appropriate times. In the field, you can tell her to scout an area, so she marks a handful of enemies. Quiet can turn invisible and moves very fast. Even though Miller was against keeping her at Mother Base, Big Boss decided to trust her… for the time being. You find her on one of your missions, when a shared interest leads to a joint escape from a bad situation. QuietQuiet is a mute sniper with supernatural powers.
In this guide, we’re going to show you every MGSV: The Phantom Pain buddy, what they do and how best to use them. Deciding who to take on which mission will depend on what you need help with in the field of battle. There’s a handful to choose from, and each of them has their own unique abilities. Buddies are special comrades that can follow you into battle in Metal Gear Solid 5: The Phantom Pain.